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PROJECT 1

This project involves the production of Revit model of the selected architecture design using Architectural Components such as Wall, Roof, Stairs, Floor, Curtain Wall, Doors and Windows. At the end of the project, the model shall be used to generate documentation drawings, using Revit Architecture’s Documentation Components such as Sheets, Titleblock, Sections, Room Tags, Schedule & etc.
 
Objectives of Project
 
1. Understand and apply Revit Architecture’s modelling tools to generate a building model. 2. Understand and execute the Documentation Components of Revit Architecture to create drawings documentation.
 
Learning Outcomes of this Project 
 
1. To produce a Revit model of the selected architectural design. 2. To produce architectural drawings documentation of the selected architectural design. 3. To record Work in Progress (WIP) as progressive evidence of the working process.
 
 

WORKS IN PROGRESS

PROJECT 2

Exporting Revit model to FBX format and import FBX model into 3DS Max.

This project 2 involves the production of photorealistic still renderings using 3DS Max of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualization work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post production tools to enhance the visual outcome.

Objectives of Project

1. To create materials for 3D objects.

2. To use lights in 3DS Max for exterior and interior rendering.

3. To set up good photographic compositions using cameras in 3DS Max for final rendering.

4. To understand and execute the appropriate rendering settings.

5. To enhance the visual outcome of the renderings using post-production tools. 

 

Tasks - Methodology

1. Using the same model from Project 1, we are required to add in materials, lights, cameras and site context for final rendering. Site context may include landscaping, furniture, vehicles and human characters.

We were also encouraged to use post-production tools such as Adobe Photoshop to enhance the visual outcome.

2. The Work in Progress (WIP) must be uploaded to the mentioned online platform to show progressive evidence of the working process. It will serve as a communication and mutual learning platform.

 

Submission Requirement 

1. Exterior renderings (1 eye level view OR bird's eye view)

2. Interior rendering (1 eye level view) 

WORKS IN PROGRESS

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Assigned the materials to specific space or objects.

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After creating the daylight and cameras,I started to play with the different angle in order to find a best view of interior and exterior.

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Adding human and site context by using Photoshop.

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